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Azura Tridents
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Battle Cry

"From the depths we rise!"

Founding

25th Founding

Doctrine

Guerrilla Warfare, Underwater Warfare, Amphibious Warfare, Amphibious Assaults

Fortress Monastery

No information

Homeworld

Azura

Allies

Blaze Ravens, Solar Scythes, Demolishers

Enemies

Tyranids, Orks, Tau

Colors

Default aquatic camouflage, otherwise appropriate camouflage

Numbers

800+

Status

Active

Servoskull
This article, Azura Tridents, is still being created by the author. The author, DirgeOfCerberus111, apologises for the inconvenience.


The Azura Tridents are a unorthadox chapter of space marines. They were originally named the Imperial Tridents, but they have renamed themselves. They specialize in the art of underwater warfare, attacking from depths and striking.

BackgroundEdit

The Azura Tridents were created during the 25th Founding as one of the rare successor chapters to the Raven Guard. Originally they were named the Imperial Tridents, but have long since renamed themselves.

DoctrineEdit

The Azura Tridents are unorthadox warfare specialist chapter. Like their progenitors the Raven Guard, the excel in guerrila warfare and misdirection. But the Azura Trident's true defining feature is how they are pioneers in the field of underwater warfare.

Preferably, the chapter prefers to operate underwater. Instead of any head on approach, the Azura Tridents opt to completely bypass the enemies defenses by traveling along the sea bed. From there they can attack anywhere, rising without warning and strike, attacking from the flanks, rear, or even within the enemies ranks.

OrganizationEdit

EquipmentEdit

The Azura Trident's inventory has long been adapt their their prefered mode of warfare. They place little emphasis on vehicles, with the exception of a number of Land Raiders, which support amphibious assaults. In the whole chapter they only have around twenty dreadnoughts.

The Tridents have also developed their own ammunition, namely the Aqua-pattern Bolt Shell and the Posiedon-pattern Bolter. Both designed to operate both above the surface and under water.

  • Aqua-pattern Bolt Shells - Aqua-pattern Bolt Shells are hydro dynamic, blunt nosed, fin stablized projectiles that are designed to be fired from underwater. Aided by a booster charge they operate with normal effeciancy, though suffer a little out of water.
  • Posiedon-pattern Bolter -

FleetEdit

The Azura Tridents possess only one Battle Barge, four Strike Cruisers, and a host of Gladius Frigates.

HomeworldEdit

Azura is the homeworld of the Tridents, and where they get their name. It is a Ocean World, 95% of the planet's

File:Azura Planet.jpg

surface is covered in water. Only scattered chains of islands dot the surface, the sea covers the rest. The ocean itself ranges from shallow shore and vast coral reefs, to crushing depths where only the strangest and the most monsterous creatures thrive.

What the planet is truly famous for are its cities. On the surface, only small fishing communities exist, but underwater it is a different story. Large domed cities dot the sea bed. Technological marvels, the cities are enclosed eco-system where the majority of the planet's population thrive.

BeliefsEdit

The Azura Tridents hate conventional thoughts or methods. Repeatedly trying true and tried methods over and over is foolish to them. They thrive on being unconventional and creative. The more inventive and creative the tactic is the more praise worthy it is in their mind.

CampaignsEdit

  • Battle of Azura (931.M41) - In 931.M41 a Ork Waaagh! barreled into Azura and the Tridents were forced to defend themselves alone. The Orks used looted Scooba-gear to battle the Tridents on the sea floor. For a time its seemed liked they were doomed. Fortunetly the Blaze Ravens arrived and helped drive the Orks back. They rename themselves the Azura Tridents


  • Battle of Atendon (951.M41) - The Azura Tridents and the Demolishers undertake a campaign to return compliance to a rebellious world. Together they brilliantly disect the enemy defenses with miminal lossess. The two chapters came to recognize the others skill and a sense of brotherhood is fostered.


  • Operation Shrike (990.M41) - The Tridents devote the 6th company for a guerrilla war behind Tau lines. Their forces were responsible for the raid on a seaside Ethereal city. Their company rose from the sea and ransacked the city and vanished before any proper response could be formed.

AlliesEdit

Blaze Ravens-

Demolishers-

Enemies and RivalsEdit

Tyranids-

Orks-

Tau-

Ultramarines- For the past several centuries, the two chapter have not been on the best terms. The Tridents odd tactics brought humiliation by the Ultramarines during an unamed incident. Since then, the chapter has constantly strove to prove themselves against the Ultramarines.

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